A few people were working on WoW here for more than 15 and 16 years. This means that we’ve become a little bit better at working with patches in parallel and of combining large patches with smaller patches. However, 7.1.5 took not so long to create to expand or larger patch. So, in the end buy WoTLK Gold, it’s been extensible but not with any significant rigor from our part.
We’ve been through the narrative , or the feelings from Warlords when players were very happy at first, and afterward, there were the complaints we heard like you’ve described, of droughts. It was a ambition for us to achieve going into Legion; we can only assess the results to date and so far, it’s felt as if 7.1 was released at a point where players were extremely happy with it, and 7.1.5 arrived at a moment where players were extremely happy with the game. Then, despite those things coming out, we have the raid zone Nighthold in the works, and I’m sure we’re not feeling it’s already too late. This is coming at a enjoyable time for players, despite all of the other things being worked on and released in between.
The regular patches that come out, have they helped players to be more involved? When an expansion is on, there’s always an enormous influx of players and that it appears like it’s slowly tapering off. Do regular content have helped limit the effects of this?
One thing that we did in 7.1.5 has been to provide more options for alts and new players to jump in so that they could catch up with other players and such–there’s never been an opportunity to play at a higher level. I think that any specific time when we’ll release a new patch released buy WoW WoTLK Classic Gold, that allows other players to jump into the game even if they didn’t begin at the launch, is something we’re very proud of.
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