As it turned out, the patch was D2R Items not enough. Sunday was a much greater increase in traffic, and the servers froze again. This time on Monday. This post is lengthy and beautifully specific in the explanation of the causes.

However, in particular Blizzard attribute the problem to some legacy code related to creating and joining games and also reading characters from databases.

“We were able to optimize the service in multiple ways to keep up with contemporary technology, but as we’ve mentioned before that a large portion of our issues are due to the game’s creation,” says the post.

We are now moving to the role of a player. “We talk about’modern game behavior’ because it’s an interesting topic to be thinking about.

As of 2001 there weren’t as much material on the internet on what it takes to play Diablo II ‘correctly’ (Baal runs for XP, Pindleskin/Ancient Sewers/etc for buy diablo 2 resurrected items magic find, etc).

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